Go Yard Rules
Go Yard mirrors the core of baseball—outs, strikes, base hits, and big plays—but packs it into a fast, competitive yard game. Whether you’re playing 1v1 or 5v5, here’s everything you need to know to play it right.
⚾ Game Format
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Two teams compete in top and bottom halves of innings
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3 outs per half inning
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Teams decide how many innings to play before the game begins
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The team with the most runs at the end of the game wins
🥎 Pitching & Batting
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All pitches must be thrown overhand from the pitcher’s rubber (45 feet from home plate)
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A pitch is a strike only if it hits the strike zone
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Pitches that miss the strike zone are balls
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Batters face a standard count: 3 strikes = out, 4 balls = walk
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Foul balls count as strikes (but no strikeout on a foul)
🚨 Hit Outcomes
The result of each hit depends on where the ball comes to rest:
Zone | Outcome |
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Dead Zone | Out |
Single Zone | Single |
Double Zone | Double |
Triple (Off the Wall) | Triple |
Over the Fence | Home Run |
Outside Foul Lines | Foul Ball |
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Caught in the Air? The batter-runner is out.
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Ghost Runners advance the same number of bases as the hit.
🧤 Defense & Fielding Plays
Fielding Clean Ground Balls
If a fielder picks up the ball cleanly after it bounces, they may throw the ball at the strike zone to reduce the hit result:
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Hit the strike zone:
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A double becomes a single
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A single becomes an out
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Catching in Double or Triple Zones
If a fielder catches the ball on the fly in the double or triple zones, the batter-runner is out, but...
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Ghost runners on base may attempt to advance one base
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The fielder may throw to the strike zone to try to stop them
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If the fielder hits the strike zone, the lead ghost runner is out
🏃 Base Running (Ghost Runners)
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When a batter gets a hit, ghost runners automatically advance the same number of bases
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Runners only “score” if they advance past home
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Ghost runners can be thrown out on fielding plays as described above
✅ Quick Recap
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Strike zone = strikes and fielding targets
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Dead zone = always an out
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Hit zones = determine base outcomes
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Clean fielding + hitting the strike zone can change the play
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Ghost runners keep the pace fast and the scoring simple
📸 Need a Visual?
[Insert diagram or link to the field layout and zone breakdown]